Microsoft Playready Mac

 
Microsoft Playready Mac 4,1/5 7838 reviews
  1. Azure Media Player easily integrates into web and app solutions, supports most popular devices, and uses familiar JavaScript API development. Get started today. Media Player supports content secured with DRM technology, through Microsoft PlayReady and Widevine, or Advanced Encryption Standard (AES) 128-bit clear-key encryption.
  2. Microsoft PlayReady Master Agreement and one or more associated PlayReady licenses. Other vendors may have different license agreements with Microsoft for PlayReady. These PlayReady Terms provide Company with certain distribution and other rights, and certain obligations, with respect to the PlayReady technology and authorized modifications of it.
  3. Jul 11, 2019 Windows Media Player is available for Windows-based devices. Use this table to find the right version of the Player for your system. (If you've got a Mac, you can download Windows Media Components for QuickTime to play Windows Media files.).
  4. 默认情况下,Mac 上的所有应用程序(包括 Visual Studio for Mac)都是单实例应用。如果你想使用的应用程序已经打开,则再次选择关联的图标将打开正在运行的实例,而不是新实例。如果需要应用程序的其他实例,请提示系统为你打开。.
  5. Microsoft PlayReady technology is optimized for the mobile industry to support the growth of online content services, and includes features designed to make it. Enter to Search.
  6. PlayReady is a Digital Rights Management from Microsoft for portable devices. PlayReady can be ported to any kind of portable device, even if it uses non-Microsoft technology (OS, codecs, media player).
Microsoft

PlayReady is a media file copy prevention technology from Microsoft that includes encryption, output prevention and digital rights management (DRM). It was announced in February 2007.[1]

Playready Function

Silverlight is a plugin by Microsoft which Netflix used to deliver video to users although as we’ve already made clear, it’s now been replaced by the more reliable HTML5 standard on Macs made from 2011 onwards. Note that there’s no version of Silverlight for PPC Macs and no way to make Netflix work on a non-Intel Mac. Even if you can find.

The main differences relative to previous DRM schemes from Microsoft are:

  • Some popular features that were already present in other DRM schemes in the market have been added; these include the concept of domain (group of devices belonging to the same user which can share the same licenses), Embedded Licenses (licenses that are embedded in the content files, avoiding a separate step for license acquisition) and envelopes (the ability to DRM arbitrary, potentially non-media content). It is also the protection scheme for IIS Smooth Streaming, Microsoft's adaptive streaming technology.
  • It is platform-independent: unlike other Microsoft DRM schemes like Janus, PlayReady can be ported to any kind of portable device, even if it uses non-Microsoft technology (OS, codecs, media player, etc.).

PlayReady competes with other proprietary DRM schemes and even more with DRM-free software, most notably Apple's FairPlay introduced in iTunes and QuickTime. There are several other DRM schemes that are competing to become the dominant DRM technology (e.g. Widevine).

Microsoft released the first version of the PlayReady suite (Porting Kit for devices, PC SDK and runtime, Server SDK) in June 2008. Silverlight 2.0, released in October 2008, supports content restricted with PlayReady. As of Silverlight 4.0, the implementation of Microsoft PlayReady in Silverlight supports offline content (via persisted license), subscription scenarios (via chained licenses) and online, streaming-only content (via simple non-persistent licenses). Output protection support was also added in Silverlight 4.0.

Interoperability[edit]

Playready 3.0

  • PlayReady 2.9 and below is backwards compatible with Windows Media DRM 10 content, meaning that content encrypted with WM DRM 10 (for instance, content for PlaysForSure devices) will play on a PlayReady terminal.
  • PlayReady will no longer be compatible with PlayReady 3.0 and above.[clarification needed]
  • PlaysForSure compliant devices won't play PlayReady-encrypted content.[clarification needed]

References[edit]

External links[edit]

  • Microsoft ready to play with PlayReady - The Register, 13 February 2008


Retrieved from 'https://en.wikipedia.org/w/index.php?title=PlayReady&oldid=929398666'
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PlayReady on Windows 10, 8.1

For Universal Windows Platform (UWP) applications, Microsoft provides a PlayReady SDK integrated in the Windows SDK. For more information about PlayReady on UWP applications, see the documentation on the Windows Dev Center.

Microsoft Playready Mac Update

For Windows Store applications (Windows 8.1), Microsoft also provides a PlayReady SDK. For the Windows 8.1 reference, see Developing PlayReady Windows Store and Web Apps.

PlayReady on Window 7, MacOS

Some Microsoft Partners provide SDKs to run PlayReady on Windows 7 and Mac OS, based on Electron, Xamarin, or other technologies. You can contact these PlayReady Partners directly for more information.

Microsoft

Note

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The PlayReady Desktop PC SDK, designed for Desktop PC applications and previously used for Windows 7 applications, is deprecated and should not be used.

See also